External and Built-in Render Engines and Why You Need Rendering

Due to the increased number of advertisements and video clips, render becomes more popular. There are a bunch of various rendering engines that often have some features in common, but are also unique and different from each other. This article will tell you more about the differences of the engines, their purpose, and their functionality. 

The Purpose Of Render

Let’s say you have a three-dimensional scene with many objects, lighting effects, shadows, and other nuances that together can make a high-quality image or video clip. The camera is ready, and you have set the frame rate and all the animations to make the best out of your models. What is next? The next thing that is required to make a 2D animation, video clip, or simply an image, is to render the scene. Your camera will tell the engine how everything should look and how viewers need to see the result.

Where is Render Used?

There are many examples of render usage. Let’s talk about the most popular ones:

  • Advertisements. Various products and innovative technologies often require detailed video clips presentations that explain to potential customers all the pros of the potential purchase.
  • Trailers. Often to create a good video clip for a movie or game, you will need a bunch of different models and good render engines. They will help you to calculate the physics and lighting effects. The more models are there in the scene, the longer it will take to make the result.
  • Architecture design. This field requires 3D artists to create life-like models of certain architectural buildings and show the final image to the client. It will help to understand what kind of changes are required for the exterior or interior in real life.

There are much more reasons to use high-quality renders, but let’s discuss the engines.

Built-In Renderers

We will discuss the most popular renderers in Blender and 3ds Max applications. Both apps offer three main engines that have something in common. Blender uses Cycles, Workbench, and Eevee engines. Cycles provide you with the best quality. It calculates lights and shadows, making the image photorealistic. Workbench is perfect to see how all the colors and textures will look on models. There are no light calculations there. Eevee is in between these two. It has nice render quality, but not photorealistic.

3ds Max Engines

This software offers three engines, similar to Blender ones. Arnold is the advanced one, similar to Cycles creates best results. Works perfectly with shadows and lights. ART is similar to Eevee, makes a smooth picture and requires less calculations. Scanline is not a hundred percent quality, but allows you to see the final result much faster. There are many different features, so gaming and other companies often order outsourcing 3d animation.

External Engines

We will discuss both payable and free ones. Octane is one of the most powerful engines that creates amazing quality pictures and clips in a short time. However, it uses RTX graphics cards and their technology for that. The cost is around €700 per year.

Redshift is another tool that costs around €23 per year. However, you need to get the annual subscription for that price. Redshift offers a great variety of aspects important especially for game development. It is a skin shader, hair detalization as well as tessellation, which improves the quality of your gaming process.

Free Engines

Free tools are also popular among users, however sometimes they do not offer a full spectrum of features and take more time to render. The Beer engine is an instrument that does not provide you with a photorealistic image, but makes the result smooth and allows you to adjust many options for stylization. 

LuxCoreRender is a free engine that has been around for a long time. It is more than 12 years old and creates projects faster than Cycles. Game art outsourcing studios often use different tools. It depends on the workspace and provided tasks.

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